Skip to main content

Adeptis Rahn





Some quick thoughts on Rahn - Rahn has one of the best spells in the game in telekinesis and oddly good defensive abilities for a spell slinger.  15/16 Defensive stats with base immune to knock down and deviation control is a very nice suite of abilities and his character jack - Discordia can up his armor against ranged.  Force Hammer is another strong spell in that it combines some control elements as well as being a slick assassination tool or def debuff.  Much like momentum guns Force Hammer can still be used on your own models allowing you to set up more reliable slams.  Polarity shield is decently flexible buff that provides some protection from charges.  This can substantially reduce the melee output of most units as well as reducing threat ranges.

As of this writing (February 2018) there are two broad philosophies on building Rahn lists.  The first is to go in Forges of War so you can take House Shyeel Battle Mages to maximize his feat.  The other is to go into a different theme, likely Defenders, where he becomes something more of a support caster but has access to more of Retribution's power pieces.  Currently I think the broader meta works against the forges build and am more fond of running Rahn in Defenders.  Telekinesis is exceptional for our battle engine.  The Arcantrik Force Generator also brings polarity shield as a base ability allowing you up to 3 pieces having polarity and being able to restrict big areas of the table.

LISTS

List 1

The first list is shamelessly stolen from Mike Ireland.  It was played at Captaincon 2018

Retribution Army - 75 / 75 points
[Theme] Defenders of Ios

(Rahn 1) Adeptis Rahn [+26]
 - Chimera [8]
 - Chimera [8]
 - Discordia [18]
 - Sylys Wyshnalyrr, The Seeker [0(4)]
Arcanist Mechanik [2]
Eiryss, Mage Hunter of Ios [0(7)]
Fane Knight Skeryth Issyen [0(8)]
Lynus Wesselbaum & Edrea Lloryrr [5]
Ryssovass Defenders (max) [16]
 - Soulless Escort (1) [1]
Stormfall Archers [9]
Arcantrik Force Generator [17]
Arcantrik Force Generator [17]

List 2

Retribution Army - 75 / 75 points
[Theme] Defenders of Ios

(Rahn 1) Adeptis Rahn [+26]
 - Chimera [8]
 - Helios [34]
 - Sylys Wyshnalyrr, The Seeker [0(4)]
Fane Knight Skeryth Issyen [0(8)]
Houseguard Thane [4]
Houseguard Halberdiers (min) [8]
 - Houseguard Halberdier Officer & Standard [4]
Stormfall Archers [9]
Arcantrik Force Generator [17]
Arcantrik Force Generator [17]

This is probably the next list I am going to test.  I'm not sold on the halb package over taking say Eiryss1 and another light but I'll give it a try.  I do like the pace the halbs have.  If I start the game with polarity on the Halbs I may be able to cut the Thane and free up space for Eiryss.  Testing is definitely needed.

List 3

Retribution Army - 75 / 75 points
[Theme] Defenders of Ios

(Rahn 1) Adeptis Rahn [+26]
 - Chimera [8]
 - Helios [34]
 - Sylys Wyshnalyrr, The Seeker [0(4)]
Arcanist Mechanik [2]
Eiryss, Mage Hunter of Ios [0(7)]
Priest of Nyssor [4]
Priest of Nyssor [4]
Lynus Wesselbaum & Edrea Lloryrr [5]
Stormfall Archers [9]
 - Soulless Escort (1) [1]
Arcantrik Force Generator [17]

Arcantrik Force Generator [17]

This would be the version with more solos and not a front line unit.  I'm not sold on Priests either but as long as I'm playing Rahn I could attempt to get some extra value out of his feat.  Scoring is obviously something of a question with this list, but as long as I am able to TK my AFGs into zones I feel like I should be able to shut down scenario most of the time and I do have plenty of options to score flags and rectangle zones.

Comments

Popular posts from this blog

I'm Back?

 So it's been a couple of years since I've played but like many other players the broad scale update has me interested. The handful of games I've gotten in have definitely been enough to whet my appetite for more. I'm hoping to use this space to continue spotlighting specific models and combos as well as the occasional battle report.  It will probably take some time for a broad tournament meta to sort out with this level of changes and it will likely be shaken up again when the Orgoth faction is released so these might need updates relatively soon. I also just finished a local steamroller with the new and, in my opinion, dramatically improved Kaelyssa so I'll almost certainly be starting with some thoughts on her changes.

Let's Talk About: House Shyeel Arcanists

I wanted to do a series of short posts on some specific units/models in the faction to see how, when, and why other players were using them.  I thought I would start with a unit I want to love but never really manage to get on the table: House Shyeel Arcanists. Quick Breakdown spd 6 str 6 Mat 5 Rat 5 Def 13 Arm 12 Cmd 6 - 7 points for 3 models MA 5 - Empower, Force Strike (rng 8 pow 12 crit: Knock Down) Force Barrier Repair (d3+1) With that out of the way one of the biggest problems I have with them is they just aren't available.  Only being available in Forges really cuts into their play as does the cost of additional support.  They don't really replace the arcanist solo as they lack concentrated power so you are immediately looking at 9-11 points minimum on support pieces if you include them. The other issue I have with them is the low quality of their attack.  Rng 8 pow 12 attacks on a support unit are decent enough but MA 5 makes it pretty iffy to ever actu...
I decided to start a blog mostly because I came up with a name I liked.  I'm going to start the first post with my overly long winded analysis of Retribution themes.  I'm not entirely sure how much I'll actually end up posting on this as my table time has decreased as of late.  I'd like to use it to post lists I am testing and the outcomes of those games.  I'll probably also post random thoughts about the faction from time to time.